Adventure!

Molecat flies to Japan for two weeks! Will he find those precious mushrooms? We don’t know. But we know he likes doing selfies and other pretty things! He promises to post them on twitter @molecats tagged #MolecatsInJapan.
Join in and watch his steps!

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If you want to know how molecat left virtuality and became solid – then there are some notes & photos below!

Continue reading ‘Adventure!’

В путешествие!

Прежде, чем выйти на финишную предрелизную прямую, команда молекатов решила впервые за долгое время отдохнуть. Мы отправляемся в “страну восходящего солнца” на две недели, но вместе с нами отправляется молекат! Найдёт ли он там заветные грибы – время покажет. Но каждый день он обещает делать селфи (ну или просто фоточки) напротив красот Японии и постить их в твиттер @molecats с хэштегом  #MolecatsInJapan.

А мы постараемся делать репосты и в другие социальные сети.

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Если вам немного интересно, как молекат развиртуалился и обрёл физическую форму, то об этом несколько слов и фотографий под катом.

Continue reading ‘В путешествие!’

Comic strip #01

Molecats are forgetful. Do they remember how the mushrooms look?

Молекаты – забывчивые. Помнят ли они, как выглядят грибы?

Molecats are forgetful. Do they remember how the mushrooms look?

DEVLOG#01: Molecats

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Мы начинаем серию постов-статей о разработке Molecats! Надеемся, что они будут относительно регулярными и интересными для вас. Первый же пост всенепременно следует посвятить нашим главным героям!

Как известно, молекаты – котики и кроты в едином облике. И они любят грибы: любят собирать их, не любят готовить, но любят есть!

Какова же история их возникновения? Откуда взялся и как трансформировался их внешний вид? Continue reading ‘DEVLOG#01: Molecats’

New location Underground Vault!

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Hello there!

We have been trying some new mechanics to freshen up gameplay and we need your opinion! Please, try this new level and write a few words about your experience in comments!

http://www.molecats.com/play/web/

New features in this level:

  • Flip Tiles – This new ones have two different sides!

  • Slide Tiles – Those can be moved to the empty spaces!

  • Fast Forward function ([space] by default) – This is to make more clear the fact, that the “RUN” power is not for speeding up the gameplay, but to control what items & switches Molecats interact with. WIth Fast Forward you can actually speed up the game if you hate waiting.

  • Somewhat new control scheme for mouse & keyboard. See the help chart below.

  • New location – Underground Vault!

Thank you!

Demo Playtest

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Molecats sincerely thank you for your interest in our game!

We have launched a Greenlight campaign and the main reason behind this is that we are strongly in need of feedback from players.

We want you to try playing the game at it’s current state and describe your experience. You can download the demo from the below links and if you will have any thoughts after playing, please fill this form, or leave a comment here or on the greenlight discussions page.

It will really help us to make the game better and to reach the release as soon as possible!

Download Links
Windows x32 (zip 125MB)
- Google Drive http://goo.gl/UvQcDx
- Dropbox http://goo.gl/EmJlMJ

Windows x64 (zip 126MB)
- Google Drive http://goo.gl/13S3ru
- Dropbox http://goo.gl/1xeXu2

There are some notes for this particular playtest we need to clarify:

1.Despite this build is absolutely playable with mouse+keyboard controls, please consider them as “still early in development”. We also recommend to try the game with gamepad controller with this particular demo (Xbox360 controller & compatible), as we think it is more comfortable at the moment. We hope to receive some feedback about controls from you to make the best gameplay experience both with gamepad and on mouse+keyboard.

2.This Beta is a “vertical slice” of the game, which consists of several specially chosen levels designed to represent the diversity of game mechanics, puzzles and difficulty scale. Although this levels are sorted by difficulty, they can’t form a suitable learning-curve to teach you all mechanics and Molecat’s tricks, trivially because of their low number. We have added 8 specially made tutorial levels for this demo, which we hope will help you to understand game mechanics before you dive into further levels.
Still, be prepared for some unclear moments and for some levels to be difficult and confusing. For sure, this will change in the release, where we will smoothly teach you to control Molecats and the world around them before you will be really challenged.

3.If you have already participated in our “beta-tests”, then thank you greatly! This is almost the same version of the game, so there is no new content you may be expecting. We will note you when there will be a content update!

Thank you for your understanding!

Molecats hope you will not be dissapointed by this surely unfinished and unpolished version, and will help us filling the forementioned form.
Also, you can send us a more detailed review to molecats[at]gmail[dot]com if you want (we accept pancakes and cookies as well!)!

Thank you for all feedback in advance!

All links
Windows x32 (zip 125MB)
- Google Drive http://goo.gl/UvQcDx
- Dropbox http://goo.gl/EmJlMJ

Windows x64 (zip 126MB)
- Google Drive http://goo.gl/13S3ru
- Dropbox http://goo.gl/1xeXu2

Review Form http://www.molecats.com/beta/review/

Molecats, http://molecats.com/

Working on game Demo

Here small preview of our work for Molecats demo.

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Prepare for new updates …

Prepare for new updates ...

A small tribute to Dark Souls with Molecat character from our in-development game

Continue reading ‘Prepare for new updates …’

Happy Valentine’s Day!

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Molecats change the title but not their’s twist!

Hi everybody!

We are proud to tell you, that Molecats are still into adventures and tile-twisting mushroom-eating bonanza!

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Although we had failed (pity!) our kickstarter campaign almost a year ago and were forced to slow down the development a little, we have been working on something all this time! There is a short sneak peek teaser on the main page in case you missed it. And this is only a beginning! Watch out for regular updates in our blog (here!) and on the project’s indiedb.com page.

Oh, yes, and the game is titled “Molecats” now instead of “Molecat Twist”. Sure, that’s for good!

Thank you for your patience!